Students
Open Project Proposals
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Adapting dynamic projections to user occlusion with a robot arm
Focus areas: Robotics, Interaction, Medialogy
Based on
- Hald K., Rehm M., Moeslund T.B. (2019) Testing Augmented Reality Systems for Spotting Sub-Surface Impurities. In: Barricelli B. et al. (eds) Human Work Interaction Design. Designing Engaging Automation. Springer, 103-112
Topics: Detection of occlusion (e.g. hand) and projection adjustment through robot arm
Project context: Innovationfonden project ACMP
Contact: Matthias Rehm
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Parametric Approaches to Robot design
Focus areas: Robotics, Design, Graphics, Interaction, Medialogy
Based on
- Jun Kato and Masataka Goto. 2017. f3.js: A Parametric Design Tool for Physical Computing Devices for Both Interaction Designers and End-users. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17). ACM, New York, NY, USA, 1099-1110.
- David Jason Gerber, Shih-Hsin (Eve) Lin, Bei (Penny) Pan, and Aslihan Senel Solmaz. 2012. Design optioneering: multi-disciplinary design optimization through parameterization, domain integration and automation of a genetic algorithm. In Proceedings of the 2012 Symposium on Simulation for Architecture and Urban Design (SimAUD '12). Society for Computer Simulation International, San Diego, CA, USA
Topics: Extending shape grammar and similar parametric design approaches to incorporate technical requirements (sensors, services, interaction etc.)
Project context: Frederikshavn Kommune (Senhjerneskadecenter Nord)
Contact: Matthias Rehm
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Using eyes as output in HRI
Focus areas: Design, Graphics, Interaction, Medialogy
Based on
- Frédéric Delaunay, Joachim de Greeff, and Tony Belpaeme. 2010. A study of a retro-projected robotic face and its effectiveness for gaze reading by humans. In Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction (HRI '10). IEEE Press, 39-44.
- Tian (Linger) Xu, Hui Zhang, and Chen Yu. 2016. See You See Me: The Role of Eye Contact in Multimodal Human-Robot Interaction. ACM Trans. Interact. Intell. Syst. 6, 1, Article 2 (May 2016), 22 pages. DOI: https://doi.org/10.1145/2882970
Topics: Design of eyes and movement; gaze behavior in relation to functions in the interaction; use as nonverbal output channel
Project context: Frederikshavn Kommune (Senhjerneskadecenter Nord)
Contact: Matthias Rehm
Master Students
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Alexander Schiller Rasmussen
Master thesis: Blind Tunnel Vision Narrowing the Field of Detection and Range of Electronic Mobility Aids: Narrowing the Field of Detection and Range of Electronic Mobility Aids
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Anders Skaarup Johansen
Master thesis: Affect-Based Trust Estimation in Human-Robot Collaboration
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Artúr Barnabás Kovács
Master thesis: Utilizing the Environment Through Play - A Study on a Mobile Learning Based Geometry Application
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Balázs Gyula Koltai
Master thesis: Comparing Eye Tracker Input to Traditional Input for Measuring Player Performance, Immersion, and Engagement in an Emergent Narrative
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Caros Gomez Cubero
Master thesis: Prediction of Choice Using Eye Tracking and VR
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Casper Sloth Mariager
Master thesis: Using Machine Learning and Natural Language Processing for Manifesting Robot Characteristics in order to increase Long Term Engagement
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Emil Bonnerup
Master thesis: Episodic User Adoption of Social Robots in Public Spaces
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Ingeborg Goll Rossau
Master thesis: Application of Performance Accomodation Mechanisms in BCI-like Games to Reduce Frustration and Increase Perceived Control
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Jedrzej Jacek Czapla
Master thesis: Application of Performance Accomodation Mechanisms in BCI-like Games to Reduce Frustration and Increase Perceived Control
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Jesper Vang Christensen
Master thesis: Utilizing the Environment Through Play - A Study on a Mobile Learning Based Geometry Application
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Jesper Wædeled Henriksen
Master thesis: Affect-Based Trust Estimation in Human-Robot Collaboration
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Jorge Villa Yagüe
Master thesis: Learning player abilities based on multimodal data
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Kresta Louise Febro Bonita
Master thesis: Giving people ideas about what to do with their fingers - signifying gestures on touch based devices
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Laura-Dora Daczo
Master thesis: Giving people ideas about what to do with their fingers - signifying gestures on touch based devices
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Lucie Kalova
Master thesis: Giving people ideas about what to do with their fingers - signifying gestures on touch based devices
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Martin Viktor
Master thesis: Virtual Reality as a Test-bed for User Experience, collaboration with B&O
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Milo Marsfeldt Skovfoged
Master thesis: Blind Tunnel Vision Narrowing the Field of Detection and Range of Electronic Mobility Aids: Narrowing the Field of Detection and Range of Electronic Mobility Aids
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Mózes Adorján Mikó
Master thesis: Comparing Eye Tracker Input to Traditional Input for Measuring Player Performance, Immersion, and Engagement in an Emergent Narrative